Gaming
Gaming AR/VR/XR
Comfortable, performant immersive titles on Unity and Unreal.
Overview
Immersive AR, VR, and mixed-reality game experiences built on Unity and Unreal Engine. From mobile AR to full VR headset titles.
Unity and Unreal titles for Quest, PCVR, and mobile ARβcomfort, locomotion, and performance profiling.
Spatial audio and interaction design at the same priority as mechanics.
How it looks in practice
Where we apply this
VR-first titles
Locomotion, comfort options, and performance profiling for Quest and PCVR.
AR mini-games
World-anchored gameplay with robust lighting and tracking fallbacks.
LBE & venues
Multiplayer arena experiences with operator tooling.
Core capabilities
- Unity & Unreal Engine
- Oculus / Meta Quest
- Mobile ARKit/ARCore
- Haptic & spatial audio
Typical outcomes
- Comfortable sessions with tuned locomotion
- Onboarding for first-time VR users
- Multiplayer with voice and moderation
- Store-ready builds with telemetry
Technologies & tools
UnityUnrealOpenXRMeta SDKPhotonWwise / FMODBlenderPerforce