Video game and creative design

Gaming

Gaming Art & Design

Production-ready art pipelines for mobile, PC, and console targets.

Overview

High-quality 2D/3D game art, character design, environment creation, and UI/UX for mobile, PC, and console titles.

2D/3D assets, characters, environments, and UI meeting engine budgets and certification.

Pipelines for LODs, naming, and exports that keep engineering unblocked.

How it looks in practice

Game art β€” additional context
Game art β€” delivery

Where we apply this

Style frames & concepts

Cohesive direction before production scales across assets.

Environment kits

Modular pieces that level designers can assemble quickly.

UI for games

HUD, menus, and live-ops screens tuned for readability.

Core capabilities

  • 2D & 3D asset creation
  • Character & environment art
  • Animation rigging
  • Game UI/UX design

Typical outcomes

  • Visual direction aligned with design pillars
  • Platform-optimised assets
  • Modular kits for faster level build
  • Clean handoffs to engineering

Technologies & tools

Blender / MayaSubstanceZBrushPhotoshopUnity / UnrealSpinePerforce / Git LFSFigma