Gaming
Gaming Art & Design
Production-ready art pipelines for mobile, PC, and console targets.
Overview
High-quality 2D/3D game art, character design, environment creation, and UI/UX for mobile, PC, and console titles.
2D/3D assets, characters, environments, and UI meeting engine budgets and certification.
Pipelines for LODs, naming, and exports that keep engineering unblocked.
How it looks in practice
Where we apply this
Style frames & concepts
Cohesive direction before production scales across assets.
Environment kits
Modular pieces that level designers can assemble quickly.
UI for games
HUD, menus, and live-ops screens tuned for readability.
Core capabilities
- 2D & 3D asset creation
- Character & environment art
- Animation rigging
- Game UI/UX design
Typical outcomes
- Visual direction aligned with design pillars
- Platform-optimised assets
- Modular kits for faster level build
- Clean handoffs to engineering
Technologies & tools
Blender / MayaSubstanceZBrushPhotoshopUnity / UnrealSpinePerforce / Git LFSFigma